Diploma in Animation

This course offers you a Diploma in Animation, where can learn the different techniques of animation, ranging from the fundamentals of 2D drawing and camera actions to exploring and creating dynamics and special effects in 3D animation.

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The course is organized and distributed into semester scheme. There are 6 semesters in this course where the student gets introduced to different concepts related to drawing and animation. In the advanced stages digital publishing, 3D modeling and adding special effects to animated movies is taught.

Semester 1
2D Traditional Animation

The objective of this semester is to introduce the students to the world of Animation with concepts of drawing. The journey comprises of various art, design and animation techniques and in further understanding the fundamentals of camera actions and movements. At the completion of this semester, a student can accomplish a short movie in traditional animation.

Code Title Hours Credits IA Marks AE Marks
DA-0011 History of Animation and drawing Fundamentals 60 2 20 80
DA-0012 Fundamentals of Drawing 60 2 20 80
DA-0013 Drawing for Animation 60 2 20 80
DA-0014 Traditional Animation 150 5 20 80
DA-0015 Pre-Production and Cinematography / Project 150 5 20 80
Total 480 16 100 400

Semester 2
2D Digital Animation

This semester makes students explore their traditional skills in terms of computers and helps understand the digital technology for animation. The student walks through a 2Dimensional Digital technique of creating cartoon and realistic characters involving anatomy construction, creation of
environments and implementation of the principles involved in Animation.

Code Title Hours Credits IA Marks AE Marks
DA-0021 Introduction to 2D Digital Software 60 2 20 80
DA-0022 Digital Character Designing 60 2 20 80
DA-0023 Digital Layout designing 60 2 20 80
DA-0024 Rigging 60 2 20 80
DA-0025 Advance Animation / Project 240 8 20 80
Total 480 16 100 400

Semester 3
Digital Designing

The key objective of this semester is Graphics which involves Design, Photography and Print media. This enables a student to open doors to understand the corporate requirement of Digital Media and presentation.

Code Title Hours Credits IA Marks AE Marks
DA-0031 Fundamentals of Graphics Designing and Pixel Based Editing 60 2 20 80
DA-0032 Basic Shapes, The Art of Vectors 120 4 20 80
DA-0033 Effects and Plug-Typology and Page Layout, Print Communications 60 2 20 80
DA-0034 Advanced Computer Graphics, Press Methodologies 60 2 20 80
DA-0035 Branding, Identity Projects, E-Pubs 180 6 20 80
Total 480 16 100 400

 

Semester 4
Fundamentals of 3D Animation

The objective of this semester is to enable a student to explore the 3rd Dimension and set high standards of film making and production. Preliminarily, creating organic and inorganic models in a 3D environment, visualizing the materials on different kinds of surfaces and exploring lights.

Code Title Hours Credits IA Marks AE Marks
DA-0041 Digital Animation and Film Making 30 1 20 80
DA-0042 Introduction to 3D Software 60 2 20 80
DA-0043 Modeling Set Environment and Scene layout 120 4 20 80
DA-0044 Texturing and Surfacing 90 3 20 80
DA-0045 Digital Lighting and Render Engines/Project 180 6 20 80
Total 480 16 100 400

Semester 5
3D Animation for Production

This semester takes the student to the next level of 3D, in implementing the anatomy skills required to create character models, skeleton setup to rig characters, giving life to objects or characters with animation, texturing and lighting the world in 3D. Completion of this semester, enables a student to accomplish a short animation clip and explore the Principles of animation..

Code Title Hours Credits IA Marks AE Marks
DA-0051 Anatomy for 3D artists and Advanced Modeling 90 3 20 80
DA-0052 Fundamentals of Rigging and Character Setup 90 3 20 80
DA-0053 Animation, Lip Sync and Facial Expressions 60 2 20 80
DA-0054 Advanced Texturing 60 2 20 80
DA-0055 Advanced Lighting and Rendering/Project 180 6 20 80
Total 480 16 100 400

Semester 6
Special Effects

This semester evolves the student to the final outcome by exploring Dynamics and Special Effects in 3D, compiling the movie by editing, mixing and colour grading. The final output comprises of a 3D short animated film involving the different modules of 3D and special effects.

Code Title Hours Credits IA Marks AE Marks
DA-0061 Special Effects Theory 30 1 20 80
DA-0062 Special Effects for Animation Movies 60 2 20 80
DA-0063 Digital Audio and Video Editing 60 2 20 80
DA-0064 Colour Grading and Mixing 30 1 20 80
DA-0065 Portfolio Development/Project 300 10 20 80
Total 480 16 100 400

Candidates who have passed 10th standard or equivalent and recognized by KSOU

Admission Fee (one time) -                                               xxx INR
Total fees per annum-                                                   xx, xxx INR
Examination Fee per semester-                                                  x, xxx INR

This course in Animation enables a student to stand out of the crowd in the creative industry with the added advantage of Diploma from a recognized university. The structure of the course raises your skills in digital 2D & 3D, pixel based editing and special effects in the most interesting way and makes you industry ready.