Advanced Certificate in Virtual Reality

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Course Description:

This is a three month course targeted at those who are already working in the IT industry or those who would like to specialise in VR game development. During the course, students will learn how to port an existing triple A quality PC game to a high-end VR headset such as HTC Vive. All students will be working with an independent videogame company which has teams based in India, the United States and Malaysia.

Course Objective

Get the skills to design a triple A quality videogame for high-end VR

Course Outcome

At the end of the course, students will get the skills to port a triple A game to virtual reality

Duration

12 Months

Minimum Qualification

10+ 2 /Undergraduate degree/ + knowledge of Unity

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Campus
Online

Final Videogame Project

Another unique feature of the programs are the Final Videogame Project. This is available to all students who take the one year diploma courses. Unlike a generic, theoretical project offered by traditional universities and other academies, our final project is part of an actual commercial videogame that is already in production. This means that all students will get hands-on experience by working on a videogame that will be shipping worldwide. The videogame will be for the PC, PlayStation 4, Xbox One.

This is a commercial videogame that is currently in production at our partner videogame developer based in the UK. All students will be working with the company’s teams based in India, the United States and Malaysia.

Academic Structure:

Semester System: Like traditional universities, the programs operates on a semester system , each semester/level being 3 months each.. A new batch of students is enrolled every three months. This method allows the faculty to organize students into teams for the Final Videogame Project.

Weekly Tutorials: Classes are usually held from 10AM till 6PM on specific weekdays and weekends. The exact course schedule will be provided to the students after registration. Students will also receive weekly projects for additional training.

Semester Projects: All students are required to complete one project per semester/level. Each of these semester projects need to be completed successfully for the student to progress to the next semester

Final Videogame Project: As mentioned, all students will have to complete a Final Videogame Project. During this project, all students will be given the opportunity to work on a module of an actual shipping videogame. Completion of the final project to a minimum standard is mandatory for the successful completion of the diploma course

Grading

  • All students accumulate grades by completing the Semester Projects and the Final Videogame Project

  • The Semester Projects combined will account for 30% of the overall score attained by the student during the duration of the course

  • The Final Videogame Project will account for the remaining 70% of the score attained by the student

  • The students are graded as follows based on their weekly/final project scores

    • 90% and above: Excellent
    • Between 80% and 90%: Very Good
    • Between 70% and 80%: Good
    • Between 60% and 70%: Fair
    • Between 50% and 60%: Average
    • Below 50%: Fail

Course Description:

Course Objective:

Course Outcome:

Duration:

3 Months

Minimum qualification:

10+2

Mode of Study:

Course Description:

Course Objective:

Course Outcome:

Duration:

3 Months

Minimum qualification:

10+2

Mode of Study:

Course Description:

Course Objective:

Course Outcome:

Duration:

3 Months

Minimum qualification:

10+2

Mode of Study:

Course Description:

Course Objective:

Course Outcome:

Duration:

3 Months

Minimum qualification:

10+2

Mode of Study: